So I’ve been working on Eldritch Adventures. I’ve completed the descriptions of all of the spells, including adding a few new ones.
Last count was something around 350 spells available across all of the domains. I have started reworking the bestiary to conform to current rules. There are approximately 150 creatures ranging from common goblins to the feared undead Old Ones. I am about one third of the way through this rework.
I have also done a read-through of the rules looking for obsolete terms and the like. I have also added back some abilities that were removed.
The current change log has 75+ entries. Once the bestiary is completed, I’ll release a playtest version, most likely through DTRPG.com.