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- Removed mitigation references in shield/armor
- Added per month/year comments to CI modifiers
- Added explicit pre-reqs to missile components.
- Added moon revolution.
- Add note that 2500+ ton ships with 1 thrust may
- Added notation to upkeep cost regarding holds
- Added example freighter.
- Removed Build Point references (legacy)
- Added radiators to example ships.
- Added a “missile fund” for buying missiles only
at campaign start.
- Clarified fleet fund only for ships.
- Fixed costs for example ships
- Adjusted carrier hangar capacity on example
- Added meltdown reduction chance for technologies
greater than Fission.
- Changed hardpoints to 1 per 250 tons for PD, 1
per 500 tons for standard, and 1 per 1000 tons for capital.
- Modified shield absorption values.
- Swapped PD Fire and fighter launch timing
- Added Political Capital.
- Fixed some missing pics.
- Added two traits to Personalities for Political
Capital (one positive, one negative).
- Swapped Critical Hit value from 00 to 01 since
to hit roll is under the calculated number.
- Changed multiple Hangars/Cargo Holds/Troop Bays
from percentage bonus to flat tonnage bonus.
- Increased damage of AST by 1.
- Decreased MAR attack and defense by 1 each.
- Added Appendix X: Common Calculations