Tag Archives: astra imperia

Version 19 of Astra Imperia Playtest is available

So with the great help of the folks on the Aurora Discord (https://discord.gg/Dp7p6b8), Some things have been clarified and changed.

The new pdf is available on DriveThruRPG.com (http://www.drivethrurpg.com/product/131614/Astra-Imperia-2). Some notable changes include adding the preceding level of Metallurgy to the next, in addition to Construction. Slight changes in some formulas. Warp Anchors are proving to be quite a headache. Such as how does one find a ship in FTL from N-Space? So they currently work system-wide (which I don’t like) and are installations. If they are ship systems, the need to detect ships in FTL arises again. Emergence Wave Detectors, by their very name and nature only detect when a ship exits FTL. Maybe some sort of FTL Ripple, similar to a boat’s wake that follows a ship in FTL that is detectable. Regardless, this will need thought and number crunching. Of course, all of these changes have rendered the current alpha version of AI Aide as obsolete and incorrect.

Other projects

Via Astrum is proceeding nicely. Mainly down to adding in the universal fluff. In Eldritch Adventures, the spell rewrites are coming along. Next on the list there is the reworking of the bestiary. 

Not gone or forgotten

Been a while since I’ve made an update. Most of what I’ve been doing in my spare time has been with the Astra Imperia Aide. I’m working on a launcher that will update to the latest version of the program files and database. There will be an option to not update, if you are so inclined. Other than that, I’ve been adding localization to the program. Currently it has English and German. Volunteers for other languages would be nice.

My Gaming

I’ve been involved with role-playing games since 1980, and computer games since 1984 or thereabouts. I’ve played most of the table-top rpg’s out there. A few of my favorite, or go-to games are D&D (3rd Ed), GURPS, and Hero System.

Recently I’ve started to write games. I self-published a wargame called Astra Imperia. I’ve been working on a fantasy rpg called Eldritch Adventures and a science fiction rpg called Via Astrum. I’ve also been working on another wargame called Project:GOLEM, in addition to a second edition of Astra Imperia.

On the computer side of things, I’ve got a futuristic computer hacking rpg called CyberHack. I’ve also toyed around with a computer rpg based on Eldritch Adventures and a wargame based on Astra Imperia.