Vacation and Updates
So coming up in the next couple of days, I’ll be heading out on vacation. This means that the updates, as irregular as they are will be more irregular.
Continue ReadingSo coming up in the next couple of days, I’ll be heading out on vacation. This means that the updates, as irregular as they are will be more irregular.
Continue ReadingIn line with my previous post about potential changes in the Astra Imperia technology research section, I’m going to detail some additional changes affected by the change.
Continue ReadingTechnology in Astra Imperia can cause some headaches at times. Power plants must be added to account for systems, which increases the hull size, which increases the amount of power required to move the ship, which increases the number of power plants, ad nauseum.
Continue ReadingSo this past weekend I was at Heroicon. I was there as a participant rather than a vendor, but a good time was had. I played a lot of Shadowrun. This was also the beginnings of Season 9 in Shadowrun Missions, and so necessitated a new character.
Continue ReadingI’ve added Eldritch Adventures playtest to the bundle.
Continue ReadingThe Astra Imperia pdf is updated on DTRPG.com and the changes are below.
Continue ReadingSo I have decided on cover pages for Astra Imperia and Via Astrum. As you can see, the covers are similar. The art is by Rick Hershey/Fat Goblin Games (www.fatgoblingames.com). I’ve purchased a number of stock art pieces from this company, and the quality has yet to let me down.
Continue ReadingVersion 22 of Astra Imperia is now available on dtrpg.com. If you have previously purchased it, you should have already gotten notice of the updated file. Most of the changes have been balance issues. A couple of new mechanics, most notably Political Capital. Political Capital, or PC allows the player to affect diplomacy rolls in […]
Continue ReadingSo with the great help of the folks on the Aurora Discord (https://discord.gg/Dp7p6b8), Some things have been clarified and changed. The new pdf is available on DriveThruRPG.com (http://www.drivethrurpg.com/product/131614/Astra-Imperia-2). Some notable changes include adding the preceding level of Metallurgy to the next, in addition to Construction. Slight changes in some formulas. Warp Anchors are proving to […]
Continue ReadingAfter a couple of years of procrastination, I am back working on this. I’ll post the current changelog a bit later in the post. Overall, I’ve completed the Log Viewer functionality.
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