So with the great help of the folks on the Aurora Discord (https://discord.gg/Dp7p6b8), Some things have been clarified and changed.
The new pdf is available on DriveThruRPG.com (http://www.drivethrurpg.com/product/131614/Astra-Imperia-2). Some notable changes include adding the preceding level of Metallurgy to the next, in addition to Construction. Slight changes in some formulas. Warp Anchors are proving to be quite a headache. Such as how does one find a ship in FTL from N-Space? So they currently work system-wide (which I don’t like) and are installations. If they are ship systems, the need to detect ships in FTL arises again. Emergence Wave Detectors, by their very name and nature only detect when a ship exits FTL. Maybe some sort of FTL Ripple, similar to a boat’s wake that follows a ship in FTL that is detectable. Regardless, this will need thought and number crunching. Of course, all of these changes have rendered the current alpha version of AI Aide as obsolete and incorrect.
Via Astrum is proceeding nicely. Mainly down to adding in the universal fluff. In Eldritch Adventures, the spell rewrites are coming along. Next on the list there is the reworking of the bestiary.
After a couple of years of procrastination, I am back working on this. I’ll post the current changelog a bit later in the post. Overall, I’ve completed the Log Viewer functionality. Continue reading Astra Imperia Aide, or AI Aide
So, after two years of non-action, I’ve delved back into the AI Aide program. Much of the last few hours of work has been dedicated to reading the code and regrokking it. Continue reading AI Aide
So, for my current gaming I’ve been running Champions every other week. On the “off” weeks, it’s been board games, mostly Firefly and Roll for the Galaxy. Continue reading Current Gaming
Just so you know, Stan Lee is still alive. Reports of his death have been greatly exaggerated.
So it is St. Patricks’s Day. Also known as St. Patty’s Day, St. Paddy’s Day, That day we drink green beer, etc. I normally would have posted yesterday, but I was driving across the wilderness that is Iowa. Continue reading St. Patrick’s Day
So I’m sitting here at Buffalo wild wings, using the WordPress and on my phone to do this post. Normally, I reserve such things for my computer as I find it much easier to type on the keyboard instead of swiping around and having autocorrect “fix” my mistakes.
But since my phone is always with me, this will make things easier in the frequency of posting.
Continue reading Technology and updates
I’ve probably mentioned this project in the past. It has gone through several iterations in the platform since it’s inception. Originally, it was to be a computer game. Now, in its current incarnation, it is a card/board game.
Continue reading Cyberhack
This week was a good gaming week. On the computer front, it’s been some Lord of the Rings Online. Been leveling up a couple of High Elves. On the tabletop front, Thursday was the regular game day. Continue reading Games of the Week (2/11 – 2/17)
So I backed the Kickstarter for Fallen Land: A Post-Apocalyptic Board Game and it arrived last week. The components are good quality and seem to be well made. The Kickstarter arrived with the first expansion, A Journey Into Darkness which expands the card count by about 20%. Continue reading Fallen Land: A Post Apocalyptic Review