Via Astrum v0.91 Changelog
Today is the day of change logs. Next up, Via Astrum. The title on DTRPG.com is up to date. The change log is below.
- Minor layout changes.
- Fixed some erroneous page number references
- Alphabetized Psionic Skill and Talents
- Adjusted cost of called shot from 6 AP to 8AP
- Adjusted value of anti-tox
- Added reduced speed and reduced handling vehicle options
- Added three sample vehicles.
- Added Empathy stat.
- Added Humanity derived stat. Cybernetics reduce Humanity.
- Added Credibility skill
- Added Personal Skills category.
- Changed Law skill to INT base
- Changed Mimicry to EMP/CHA from SEN/CHA
- Moved a number of skills to the Personal Skills category.
- Added Computer Design skill.
- Modified recoil to be based on the STR of the firing character.
- Added some cybernetics and bionetics.
- Added cyberpsychosis.
- Added Cyber-Implant Weapon skill.
- Changed AP ammo to halve armor value.
- Added hard/soft armor designations
- Changed AP ammo to negate hard armor quality.
- Added a couple vehicles.
- Fleshed out gov’t organizations for a couple races.
- Added a bit to the introductory adventure.
- Added Beam Spreader
- Added Overcharge Module
- Added sentient races to Optional section for character creation
- Added TL requirements for backgrounds and careers.
- Added EMP to Opponents
- Added Haste psionic skill
- Added Slow psionic skill
- Added AP reduction to Slow condition
- Added consolidated psi skill list.
- Added consolidated skill list.
- Removed a couple duplicate skills
- Added consolidated talent list
- Added lawyer talent.
- Added 3 new creatures to the Xeno chapter.
- Consolidated Jump/Climb/Swim into Athletics.
- Completed Talent reference table.
- Modified the cost of vehicles to be based on a formula.
- Adjusted prices of vehicles.
- Changed the mounts stat on vehicles to be the maximum allowed. Vehicles with weapons listed are assumed to have the appropriate mounts.
- Added Psi Storm and Psi Cloak psionic powers
- Added Armor modifications
- Added Wrist Rockets
- Added some miscellaneous equipment.
- Added Cardio Implant to cybernetics.
- Added Obvious grade cybernetics
- Added Kit refills.
- Added augment scanners.
- Added information on detecting cybernetics and bionetics.
- Added three new xenos: Naga, Horned Lurker, and Lupus Eagle.
- Changed computer from INT to Complexity.
- Removed references to terabytes. Storage is based on complexity.
- Added a comm jammer.
For this one, I actually have a to do list.
- Add more sample vehicles
- Add more sample starships
- Flesh out empires and locations.
- Stat blocks for new xenos.
Not much of one by item, but a big one by content.