Eldritch Adventures v24
This is a bit late in coming, as I’ve been delving deep into v25. The biggest changes are mostly formatting changes, adding consolidated lists for skills and abilities.
Continue ReadingIndependent publisher of role playing and war games.
This is a bit late in coming, as I’ve been delving deep into v25. The biggest changes are mostly formatting changes, adding consolidated lists for skills and abilities.
Continue ReadingNot as big on the changelog, but big on the changes.
Continue ReadingSpells are done! Now on to the bestiary.
Continue ReadingI have put up the current file for Eldritch Adventures on DriveThruRPG.com. It is priced at $1 for now. Once the playtest period is complete, the price will be raised to it’s release price, which has not yet been determined.
Continue ReadingToday is the day of change logs. Next up, Via Astrum. The title on DTRPG.com is up to date. The change log is below.
Continue ReadingWhile this title is not yet available on DTRPG.com, work continues on it. The version 23 changelog is below.
Continue ReadingSo, I’ve gone through the file, included some new stuff, streamlined some old stuff, and all around spiffed up the place. The changelog for the .9 version is as follows:
Continue ReadingI know I’ve talked about this before. Designing a magic system. This is the biggest hurdle I’ve faced in writing Eldritch Adventures.
Continue ReadingWell, it is 2014. Couple of days in, and snow has blanketed much of the country. Enough about snow. So we all make resolutions this time of year. I’m no exception. The resolution I’ve made for this year is to dedicate more time to writing. The ultimate goal of this is to get Via Astrum, […]
Continue ReadingYay for non-blogging hiatuses. Lots of things going on. New full time job (yay!) with a new full time job commute (boo!). Anyway, on to the good stuff. I’ll be at Nuke-Con this coming weekend (Oct 4-6) in Omaha Nebraska. I’ll be running three sessions of Via Astrum while I am there. So if you are […]
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