This one caught me in the middle of something, so not sure how stable it actually is compared to 1517.
Continue reading AI Aide 1519 Release
Build 1517 is now available. Most of what went on in this build was behind the scenes. Continuing the coding of the table specific classes, along with some improvements to them. Fixed some saving to the database that was not being done before.
Continue reading AI Aide build 1517
This is the change log for build 1513. Builds increment every two weeks on Wednesday.
Continue reading AI Aide update 1513
Been a while since I’ve made an update. Most of what I’ve been doing in my spare time has been with the Astra Imperia Aide. I’m working on a launcher that will update to the latest version of the program files and database. There will be an option to not update, if you are so inclined. Other than that, I’ve been adding localization to the program. Currently it has English and German. Volunteers for other languages would be nice.
I’ve posted two new items to DTRPG.com. The first is the Astra Imperia 2.0 playtest and the second is a bundle of both the Astra Imperia 2.0 and Via Astrum playtests. The bundle price is $1.50 and everyone who purchases the bundle (or playtests separately) receives $1 off of each title (or the title purchased).
Continue reading Sci-fi Game Playtest bundle
I’ve released Via Astrum into playtesting. It is available on DTPRG.com for $1. I know, why should you pay for a playtest game? The funds collected from this will be used for art assets. It won’t be much in the way of purchasing art, but it does help.
Continue reading Via Astrum Playtest
I’ve decided that for world building for Eldritch Adventures I am going to run a game. This game will have the players taking part as deities of the world. They take turns adding features to the world and building it up.
Continue reading World Building, Crowdsourced style
Over the next few days, I’ll be posting some character write ups in Eldritch Adventures and Via Astrum. The first two characters will be for Eldritch Adventures and are characters of mine originally in D&D. The first is Farsi Demotaka, a kensai; and the second is Arthur, a mage forced to hide his talents due to magic being outlawed in his home country.
Following this will be my take on some iconic science-fiction characters. To keep any potential copyright arguments at bay, the characters will be referred to by their archetype rather than name. I am sure that they can be figured out fairly easily.
Did some work on the Astra Imperia Aide last night. Worked out a couple of bugs and put in a console type command line function. Continue reading AI Aide Update
Well, it is 2014. Couple of days in, and snow has blanketed much of the country. Enough about snow. So we all make resolutions this time of year. I’m no exception. The resolution I’ve made for this year is to dedicate more time to writing. The ultimate goal of this is to get Via Astrum, Eldritch Adventures, and Libram Planetarum out to you. Continue reading New Year